Exam Details
Subject | Look development | |
Paper | ||
Exam / Course | Bachelor of Arts in 3D Animation and Visual Effects | |
Department | School of Journalism and New Media Studies (SOJNMS) | |
Organization | indira gandhi national open university | |
Position | ||
Exam Date | December, 2016 | |
City, State | new delhi, |
Question Paper
1. To create a patch out of 4 adjustment curves, which of the following tools/commands can be used?
Bi-Rails
Boundary
Square
2. Out of the following, which is not a Boolean option in Maya?
Union
Subtraction
Difference
8. The feature lets you automatically create a three or more sided face to fill an open area on a polygon mesh.
Fill Hole
Close Hole
Close Mesh
4. By default, 'smooth' feature in polygons lets you divide the geometry exponentially.
True
False
5. You can split a polygon edge into two or more edges using the features.
Edit Mesh Add Division
Edit Mesh Detach Component
Edit Mesh> Add Loop
6. Create Arc tools allow you to create a circular arc by specifying end points.
one or two
two or three
four or five
7. Which of the following commands swaps the U and V directions of the selected surface?
Reverse Surface Direction
Rebuild Surface
Offset Surface
8. Which of the following is not the sub-component of a polygon object?
Control Vertex
Edge
Face
9. gives you access to merge vertices by dragging the source vertex to a target vertex.
Merge
Merge to center
Merge Vertex tool
10. Which of the following tools selects and moves vertices based on the distance and the direction you drag the tool?
Pinch tool
Grab tool
Smooth tool
11. Knots in the curves are known as
Curve Points
Control Vertices
Edit Points
12. You can close a single surface by command.
Edit Nurbs Attach Surface
Edit Nurbs Open/Close Surface
Edit Nurbs Stitch
13. Default shortcut for Smooth Mesh preview is
Key
Key
Key
14. The feature lets you remove unwanted geometry from a polygon mesh.
Cleanup
Remove
Clear
15. Displacement in Maya can be converted into polygons.
True
False
16. Explain Soft Selection on Boolean Operations in Maya.
17. Differentiate between 'smooth' and 'soften' edge. Also mention the uses of both.
18. Explain the Normal mapping technique in detail. Explain how to export maps from Mudbox and implement it in Maya.
Bi-Rails
Boundary
Square
2. Out of the following, which is not a Boolean option in Maya?
Union
Subtraction
Difference
8. The feature lets you automatically create a three or more sided face to fill an open area on a polygon mesh.
Fill Hole
Close Hole
Close Mesh
4. By default, 'smooth' feature in polygons lets you divide the geometry exponentially.
True
False
5. You can split a polygon edge into two or more edges using the features.
Edit Mesh Add Division
Edit Mesh Detach Component
Edit Mesh> Add Loop
6. Create Arc tools allow you to create a circular arc by specifying end points.
one or two
two or three
four or five
7. Which of the following commands swaps the U and V directions of the selected surface?
Reverse Surface Direction
Rebuild Surface
Offset Surface
8. Which of the following is not the sub-component of a polygon object?
Control Vertex
Edge
Face
9. gives you access to merge vertices by dragging the source vertex to a target vertex.
Merge
Merge to center
Merge Vertex tool
10. Which of the following tools selects and moves vertices based on the distance and the direction you drag the tool?
Pinch tool
Grab tool
Smooth tool
11. Knots in the curves are known as
Curve Points
Control Vertices
Edit Points
12. You can close a single surface by command.
Edit Nurbs Attach Surface
Edit Nurbs Open/Close Surface
Edit Nurbs Stitch
13. Default shortcut for Smooth Mesh preview is
Key
Key
Key
14. The feature lets you remove unwanted geometry from a polygon mesh.
Cleanup
Remove
Clear
15. Displacement in Maya can be converted into polygons.
True
False
16. Explain Soft Selection on Boolean Operations in Maya.
17. Differentiate between 'smooth' and 'soften' edge. Also mention the uses of both.
18. Explain the Normal mapping technique in detail. Explain how to export maps from Mudbox and implement it in Maya.
Other Question Papers
Departments
- Centre for Corporate Education, Training & Consultancy (CCETC)
- Centre for Corporate Education, Training & Consultancy (CCETC)
- National Centre for Disability Studies (NCDS)
- School of Agriculture (SOA)
- School of Computer and Information Sciences (SOCIS)
- School of Continuing Education (SOCE)
- School of Education (SOE)
- School of Engineering & Technology (SOET)
- School of Extension and Development Studies (SOEDS)
- School of Foreign Languages (SOFL)
- School of Gender Development Studies(SOGDS)
- School of Health Science (SOHS)
- School of Humanities (SOH)
- School of Interdisciplinary and Trans-Disciplinary Studies (SOITDS)
- School of Journalism and New Media Studies (SOJNMS)
- School of Law (SOL)
- School of Management Studies (SOMS)
- School of Performing Arts and Visual Arts (SOPVA)
- School of Performing Arts and Visual Arts(SOPVA)
- School of Sciences (SOS)
- School of Social Sciences (SOSS)
- School of Social Work (SOSW)
- School of Tourism & Hospitality Service Sectoral SOMS (SOTHSM)
- School of Tourism &Hospitality Service Sectoral SOMS (SOTHSSM)
- School of Translation Studies and Training (SOTST)
- School of Vocational Education and Training (SOVET)
- Staff Training & Research in Distance Education (STRIDE)
Subjects
- 3d basics - i
- 3D BASICS - II
- 3d basics-ii
- 3d design
- Animation production Pipeline
- ART OF EDITING
- Basics Of Film Making - I(Group A)
- BASICS OF FILM MAKING - II
- Basics of film making-i
- Case Studies
- Character animation
- Character setup
- Compositing
- Digital enhancement
- Digital Enhancement (Group A)
- Editing
- Fx
- Look development
- Match moving
- The art of editing