Exam Details

Subject Look development
Paper
Exam / Course Bachelor of Arts in 3D Animation and Visual Effects
Department School of Journalism and New Media Studies (SOJNMS)
Organization indira gandhi national open university
Position
Exam Date June, 2016
City, State new delhi,


Question Paper

The following section has objective type questions. Selectn the right answer

1. An edge loop is a path of polygon edges that are connected in sequence.

True

False

2. Which of the following is not a primitive in Maya

Geosphere

Helix

Prism

3. NURBS stands for

Non-Universal Reverse Bidirectional Spline

New Uniform Reverse Bezier Spline

Non-Uniform Rational Bezier Spline


4. To create rounded comers on a rectangular curve, which of the following commands should be used

Cut curve

Curve fillet

Insert knot


5. The Duplicate Face feature lets you copy one or more polygon faces in a mesh.

True

False


6. You can construct faces between pairs of border and edges using the Bridge feature.

True

False


7. To extract a face from any polygon mesh, which of the following commands is useful?

Extract

Detach component

Poke face

8. A is a theoretical line that is perpendicular to the surface of a polygon.

Normal

Perpendicular

Ray

9. Which Edit mesh command creates a new separate copy of any selected faces

Poke face

Wedge face

Duplicate face

10. is the tool used for placement of the objects.

Align tool

Place tool

Replace tool

11. A point in a 3D space is called

Segment

Face

Vertex

12. lets you sculpt geometry in an organic way.

Soft selection

Group selection

Quad selection

13. unifies the direction of the surface normals for a selected polygon mesh.

Set-to-face

Average normals

Conform

14. A method of selecting and drawing only those surfaces that face into the surface normal is

Back Face Culling

Hide Back Face

Non-Visible Face


15. is not the vector that defines the dimension of a 3D-scene.

W

X

y

Answer the following questions in brief. Each question carries 5 marks.

16. Explain the Poly clean up process in Maya.

17. Differentiate between Duplicate Special and Duplicate with Transform D in Maya.

18. Differentiate between Parent and Group in Maya.


Departments

  • Centre for Corporate Education, Training & Consultancy (CCETC)
  • Centre for Corporate Education, Training & Consultancy (CCETC)
  • National Centre for Disability Studies (NCDS)
  • School of Agriculture (SOA)
  • School of Computer and Information Sciences (SOCIS)
  • School of Continuing Education (SOCE)
  • School of Education (SOE)
  • School of Engineering & Technology (SOET)
  • School of Extension and Development Studies (SOEDS)
  • School of Foreign Languages (SOFL)
  • School of Gender Development Studies(SOGDS)
  • School of Health Science (SOHS)
  • School of Humanities (SOH)
  • School of Interdisciplinary and Trans-Disciplinary Studies (SOITDS)
  • School of Journalism and New Media Studies (SOJNMS)
  • School of Law (SOL)
  • School of Management Studies (SOMS)
  • School of Performing Arts and Visual Arts (SOPVA)
  • School of Performing Arts and Visual Arts(SOPVA)
  • School of Sciences (SOS)
  • School of Social Sciences (SOSS)
  • School of Social Work (SOSW)
  • School of Tourism & Hospitality Service Sectoral SOMS (SOTHSM)
  • School of Tourism &Hospitality Service Sectoral SOMS (SOTHSSM)
  • School of Translation Studies and Training (SOTST)
  • School of Vocational Education and Training (SOVET)
  • Staff Training & Research in Distance Education (STRIDE)

Subjects

  • 3d basics - i
  • 3D BASICS - II
  • 3d basics-ii
  • 3d design
  • Animation production Pipeline
  • ART OF EDITING
  • Basics Of Film Making - I(Group A)
  • BASICS OF FILM MAKING - II
  • Basics of film making-i
  • Case Studies
  • Character animation
  • Character setup
  • Compositing
  • Digital enhancement
  • Digital Enhancement (Group A)
  • Editing
  • Fx
  • Look development
  • Match moving
  • The art of editing