Exam Details
Subject | Look development | |
Paper | ||
Exam / Course | Bachelor of Arts in 3D Animation and Visual Effects | |
Department | School of Journalism and New Media Studies (SOJNMS) | |
Organization | indira gandhi national open university | |
Position | ||
Exam Date | December, 2015 | |
City, State | new delhi, |
Question Paper
1. three-dimensional geometric shapes that can be created in Maya.
Primitives
Objects
Tools
2. A normal is a theoretical line that is perpendicular to the surface of a polygon.
True
False
3. Using format a model with hard 1 edges and creases can be imported in mudbox.
.obj
.ma
.fbx
4. Smooth mesh preview quickly shows you how a polygon mesh will appear when smoothed
True
False
5. A surface allows you to subdivide specific region of a polygon mesh.
subdivision
mesh divide
mesh select
6. The ____ feature lets you chamfer or round the edges of a polygon mesh.
Bevel
Chamfer
Round
7. removes a vertex and creates a chamfered corner.
Chamfer vertex
Split vertex
Delete vertex
8. The lets you automatically create a three or more sided faces to fill an open area on a polygon mesh.
Caps
Pill holes
Create Polygon
9. Which of the following is not a boolean operation?
Union
Difference
Intersection
10. The lets you remove unwanted geometry from a polygon mesh.
Clean up feature
Clear
Mirror geometry
11. creates duplicate of the selected polygons mirrored across an axis.
Flip Geometry
Mirror Geometry
Mirror Mesh
12. You can use to create controlled strokes as you sculpt or paint.
Curves
Splines
Shapes
13. By default mudbox saves a file in format.
.mud
.max
.ma
14. In mudbox you can save a camera view for using it later.
True
False
15. Which of the following command stitch multiple NURBS surfaces together
Global stitch
Stitch surface
Stitch edge
16.(a) Explain the difference between and 'FREEZE' in mudbox.
Explain the difference between normal map and displacement map.
Explain the difference between 'duplicate' and 'duplicate special' in Maya.
Primitives
Objects
Tools
2. A normal is a theoretical line that is perpendicular to the surface of a polygon.
True
False
3. Using format a model with hard 1 edges and creases can be imported in mudbox.
.obj
.ma
.fbx
4. Smooth mesh preview quickly shows you how a polygon mesh will appear when smoothed
True
False
5. A surface allows you to subdivide specific region of a polygon mesh.
subdivision
mesh divide
mesh select
6. The ____ feature lets you chamfer or round the edges of a polygon mesh.
Bevel
Chamfer
Round
7. removes a vertex and creates a chamfered corner.
Chamfer vertex
Split vertex
Delete vertex
8. The lets you automatically create a three or more sided faces to fill an open area on a polygon mesh.
Caps
Pill holes
Create Polygon
9. Which of the following is not a boolean operation?
Union
Difference
Intersection
10. The lets you remove unwanted geometry from a polygon mesh.
Clean up feature
Clear
Mirror geometry
11. creates duplicate of the selected polygons mirrored across an axis.
Flip Geometry
Mirror Geometry
Mirror Mesh
12. You can use to create controlled strokes as you sculpt or paint.
Curves
Splines
Shapes
13. By default mudbox saves a file in format.
.mud
.max
.ma
14. In mudbox you can save a camera view for using it later.
True
False
15. Which of the following command stitch multiple NURBS surfaces together
Global stitch
Stitch surface
Stitch edge
16.(a) Explain the difference between and 'FREEZE' in mudbox.
Explain the difference between normal map and displacement map.
Explain the difference between 'duplicate' and 'duplicate special' in Maya.
Other Question Papers
Departments
- Centre for Corporate Education, Training & Consultancy (CCETC)
- Centre for Corporate Education, Training & Consultancy (CCETC)
- National Centre for Disability Studies (NCDS)
- School of Agriculture (SOA)
- School of Computer and Information Sciences (SOCIS)
- School of Continuing Education (SOCE)
- School of Education (SOE)
- School of Engineering & Technology (SOET)
- School of Extension and Development Studies (SOEDS)
- School of Foreign Languages (SOFL)
- School of Gender Development Studies(SOGDS)
- School of Health Science (SOHS)
- School of Humanities (SOH)
- School of Interdisciplinary and Trans-Disciplinary Studies (SOITDS)
- School of Journalism and New Media Studies (SOJNMS)
- School of Law (SOL)
- School of Management Studies (SOMS)
- School of Performing Arts and Visual Arts (SOPVA)
- School of Performing Arts and Visual Arts(SOPVA)
- School of Sciences (SOS)
- School of Social Sciences (SOSS)
- School of Social Work (SOSW)
- School of Tourism & Hospitality Service Sectoral SOMS (SOTHSM)
- School of Tourism &Hospitality Service Sectoral SOMS (SOTHSSM)
- School of Translation Studies and Training (SOTST)
- School of Vocational Education and Training (SOVET)
- Staff Training & Research in Distance Education (STRIDE)
Subjects
- 3d basics - i
- 3D BASICS - II
- 3d basics-ii
- 3d design
- Animation production Pipeline
- ART OF EDITING
- Basics Of Film Making - I(Group A)
- BASICS OF FILM MAKING - II
- Basics of film making-i
- Case Studies
- Character animation
- Character setup
- Compositing
- Digital enhancement
- Digital Enhancement (Group A)
- Editing
- Fx
- Look development
- Match moving
- The art of editing