Exam Details
Subject | Match moving | |
Paper | ||
Exam / Course | Bachelor of Arts in 3D Animation and Visual Effects | |
Department | School of Journalism and New Media Studies (SOJNMS) | |
Organization | indira gandhi national open university | |
Position | ||
Exam Date | December, 2015 | |
City, State | new delhi, |
Question Paper
1. Which of the following option is used for car animation?
Motion Path
Ghost Path
Max Path
2. Which of the following option is not available in 1 the animation editor tool in Maya?
Trax editor
Graph editor
Max editor
3. Which of the following deformer is used to create blend shapes in Maya
Blend shape
Morph
Wave
4. How many keys are used in a basic walk cycle of two legged character
5
3
9
5. Which of the following animation principle is used to create the tail animation
Wave
Overlapping
Arc
6. What is the FPS (Frames Per Second) value of PAL format video?
30
24
25
7. Which of the following technique used in 3D character animation
Blocking pose to pose
Tracing
Modification
8. Which of the following tool we use for animation?
Move tool
Lasso tool
Paint selection tool
9. Which of the following type is not an animation style?
Mechanical
Snappy
Hair animation
10. You can easily use to animate the rotation of an arm at the shoulder joint, but not the arm reaching for a glass.
FK
IK
RK
11. are useful for goal -directed movements.
Inverse Kinematics
Forward Kinematics
Reverse Kinematics
12. With you can drive the position, orientation and scale of one object with the transformation settings of another object.
Parenting
Set driven key
Constraints
13. The is a component of the rotate plane handle that determines where you get flipping when the IK handle crosses the pole vector.
Pole vector, FK
IK, pole vector
Pole vector, IK
14. are tools that let you transform or animate objects in a ways that simple manipulation and keyframes can not.
Deformers
Dynamics
Constraints
15. With which skinning type, you can create stiff, articulated deformation effects?
Stiff skinning
Hard skinning
Rigid skinning
16. Explain in brief the concept of stop motion animation with example.
17. Explain in brief following animation principle with an example of each. (Any two)
Slow in and slow out
Arcs
Secondary action
18. Explain in brief following animation constraint with an example of each. (Any two)
Scale constraint
Parent constraint
Geometry constraint
Motion Path
Ghost Path
Max Path
2. Which of the following option is not available in 1 the animation editor tool in Maya?
Trax editor
Graph editor
Max editor
3. Which of the following deformer is used to create blend shapes in Maya
Blend shape
Morph
Wave
4. How many keys are used in a basic walk cycle of two legged character
5
3
9
5. Which of the following animation principle is used to create the tail animation
Wave
Overlapping
Arc
6. What is the FPS (Frames Per Second) value of PAL format video?
30
24
25
7. Which of the following technique used in 3D character animation
Blocking pose to pose
Tracing
Modification
8. Which of the following tool we use for animation?
Move tool
Lasso tool
Paint selection tool
9. Which of the following type is not an animation style?
Mechanical
Snappy
Hair animation
10. You can easily use to animate the rotation of an arm at the shoulder joint, but not the arm reaching for a glass.
FK
IK
RK
11. are useful for goal -directed movements.
Inverse Kinematics
Forward Kinematics
Reverse Kinematics
12. With you can drive the position, orientation and scale of one object with the transformation settings of another object.
Parenting
Set driven key
Constraints
13. The is a component of the rotate plane handle that determines where you get flipping when the IK handle crosses the pole vector.
Pole vector, FK
IK, pole vector
Pole vector, IK
14. are tools that let you transform or animate objects in a ways that simple manipulation and keyframes can not.
Deformers
Dynamics
Constraints
15. With which skinning type, you can create stiff, articulated deformation effects?
Stiff skinning
Hard skinning
Rigid skinning
16. Explain in brief the concept of stop motion animation with example.
17. Explain in brief following animation principle with an example of each. (Any two)
Slow in and slow out
Arcs
Secondary action
18. Explain in brief following animation constraint with an example of each. (Any two)
Scale constraint
Parent constraint
Geometry constraint
Other Question Papers
Departments
- Centre for Corporate Education, Training & Consultancy (CCETC)
- Centre for Corporate Education, Training & Consultancy (CCETC)
- National Centre for Disability Studies (NCDS)
- School of Agriculture (SOA)
- School of Computer and Information Sciences (SOCIS)
- School of Continuing Education (SOCE)
- School of Education (SOE)
- School of Engineering & Technology (SOET)
- School of Extension and Development Studies (SOEDS)
- School of Foreign Languages (SOFL)
- School of Gender Development Studies(SOGDS)
- School of Health Science (SOHS)
- School of Humanities (SOH)
- School of Interdisciplinary and Trans-Disciplinary Studies (SOITDS)
- School of Journalism and New Media Studies (SOJNMS)
- School of Law (SOL)
- School of Management Studies (SOMS)
- School of Performing Arts and Visual Arts (SOPVA)
- School of Performing Arts and Visual Arts(SOPVA)
- School of Sciences (SOS)
- School of Social Sciences (SOSS)
- School of Social Work (SOSW)
- School of Tourism & Hospitality Service Sectoral SOMS (SOTHSM)
- School of Tourism &Hospitality Service Sectoral SOMS (SOTHSSM)
- School of Translation Studies and Training (SOTST)
- School of Vocational Education and Training (SOVET)
- Staff Training & Research in Distance Education (STRIDE)
Subjects
- 3d basics - i
- 3D BASICS - II
- 3d basics-ii
- 3d design
- Animation production Pipeline
- ART OF EDITING
- Basics Of Film Making - I(Group A)
- BASICS OF FILM MAKING - II
- Basics of film making-i
- Case Studies
- Character animation
- Character setup
- Compositing
- Digital enhancement
- Digital Enhancement (Group A)
- Editing
- Fx
- Look development
- Match moving
- The art of editing