Exam Details

Subject Fx
Paper
Exam / Course Bachelor of Arts in 3D Animation and Visual Effects
Department School of Journalism and New Media Studies (SOJNMS)
Organization indira gandhi national open university
Position
Exam Date December, 2015
City, State new delhi,


Question Paper

1. Emitters generate moving or particles as an animation plays.

static

stable

stationary

2. The connection between the emitter and emitted particle object is not a spatial relationship.

True

False

3. Hardware rendering makes use of your computer's graphic hardware, and is much than software rendering.

slower

better

faster

4. For particle types, you must set a transparency attribute in the material that controls the particle objects color.

vector render

software render

hardware render

5. The provides an intuitive way to set per particle attributes.

Dynamic Relationships Editor

Component Editor

Attribute Editor

6. Which of the following is the type of constraint not available in Maya Rigid body?

barrier

point to surface

nail

7. Both side of a rigid body surface can collide.

True

False

8. The particle object has one particle for each or in the geometry for soft body dynamics.

edge, vertex

edit point, vertex

cv, vertex

9. Springs can be applied on emitter particles.

True

False

10. Which of the following options adds additional turbulence or generate bubbling and ripples to an ocean fluid

Blow

Ripple

Wake

11. position shows how the hair behaves when you play the simulation?

Rest Position Curve

Start Position Curve

Current Position Curve

12. n Particle style available in the n Particle creation method

Streak

Balls

Bubble

13. Which of the following is not the cache type available in Maya Dynamics

Memory Cache

Virtual Cache

Particle Disk Cache

14. dynamic effect is readily available in Maya?

Fire

Fumes

Flame

15. Use the Paint Hair Textures tool to paint maps for

Hair Length

Baldness

Transplant Hair

16. Explain in brief the following concept with use of 5 it to create any real world example. (Any two)

Volume Emitter.

Directional Emitter.

Shape Instancing.

17. Define the following Dynamic Fields available in 5 Maya, with an example of each one. (Any two)

Gravity

Uniform

Air

18. Define the concept of fluid dynamics available in Maya. Explain with examples.


Departments

  • Centre for Corporate Education, Training & Consultancy (CCETC)
  • Centre for Corporate Education, Training & Consultancy (CCETC)
  • National Centre for Disability Studies (NCDS)
  • School of Agriculture (SOA)
  • School of Computer and Information Sciences (SOCIS)
  • School of Continuing Education (SOCE)
  • School of Education (SOE)
  • School of Engineering & Technology (SOET)
  • School of Extension and Development Studies (SOEDS)
  • School of Foreign Languages (SOFL)
  • School of Gender Development Studies(SOGDS)
  • School of Health Science (SOHS)
  • School of Humanities (SOH)
  • School of Interdisciplinary and Trans-Disciplinary Studies (SOITDS)
  • School of Journalism and New Media Studies (SOJNMS)
  • School of Law (SOL)
  • School of Management Studies (SOMS)
  • School of Performing Arts and Visual Arts (SOPVA)
  • School of Performing Arts and Visual Arts(SOPVA)
  • School of Sciences (SOS)
  • School of Social Sciences (SOSS)
  • School of Social Work (SOSW)
  • School of Tourism & Hospitality Service Sectoral SOMS (SOTHSM)
  • School of Tourism &Hospitality Service Sectoral SOMS (SOTHSSM)
  • School of Translation Studies and Training (SOTST)
  • School of Vocational Education and Training (SOVET)
  • Staff Training & Research in Distance Education (STRIDE)

Subjects

  • 3d basics - i
  • 3D BASICS - II
  • 3d basics-ii
  • 3d design
  • Animation production Pipeline
  • ART OF EDITING
  • Basics Of Film Making - I(Group A)
  • BASICS OF FILM MAKING - II
  • Basics of film making-i
  • Case Studies
  • Character animation
  • Character setup
  • Compositing
  • Digital enhancement
  • Digital Enhancement (Group A)
  • Editing
  • Fx
  • Look development
  • Match moving
  • The art of editing