Exam Details
Subject | 3d basics - i | |
Paper | ||
Exam / Course | Bachelor of Arts in 3D Animation and Visual Effects | |
Department | School of Journalism and New Media Studies (SOJNMS) | |
Organization | indira gandhi national open university | |
Position | ||
Exam Date | December, 2016 | |
City, State | new delhi, |
Question Paper
1. helps you to get rough texture.
Opacity
Bump
Specular
2. In three-point lighting, only three lights can be used.
True
False
Check the above Statement True or False
3. The shortcut for zoom tool is
Alt W
Alt Z
Alt C
4. Which of the following lights can cast parallel shadows?
Omni light
Spot light
Direct light
5. In UVW unwrap modifier, option is used to arrange UVs.
Pelt
Relax
Pack
6. To load a reference image in viewport background, the shortcut is
Alt X
Alt Y
Alt B
7. is a sub-object level in edit spline.
Segment
Polygon
Border
8. modifier converts a 2D shape to 3D.
Bend
Extrude
Lattice
9. helps to bend an object.
Bend
Taper
Twist
10. Fire effect is available in dialog box.
Lights
Environment
View
11. material helps to assign multiple materials to the same object.
Blend
Multi sub-object
Matte
12. Which of the following lights is highly preferred for night lighting?
Spot light
Direct light
Omni light
13. material gives a toony look.
Blend
Raytrace
Ink and Paint
14. Caustics can be calculated with scanline render.
True
False
15. Which of the following can be rendered only with mental ray?
Reflection
Final Gather
Shadows
16. Explain three-point lighting with diagram.
17. Describe the use of photometric lights.
18. Explain the use of Align tool.
Opacity
Bump
Specular
2. In three-point lighting, only three lights can be used.
True
False
Check the above Statement True or False
3. The shortcut for zoom tool is
Alt W
Alt Z
Alt C
4. Which of the following lights can cast parallel shadows?
Omni light
Spot light
Direct light
5. In UVW unwrap modifier, option is used to arrange UVs.
Pelt
Relax
Pack
6. To load a reference image in viewport background, the shortcut is
Alt X
Alt Y
Alt B
7. is a sub-object level in edit spline.
Segment
Polygon
Border
8. modifier converts a 2D shape to 3D.
Bend
Extrude
Lattice
9. helps to bend an object.
Bend
Taper
Twist
10. Fire effect is available in dialog box.
Lights
Environment
View
11. material helps to assign multiple materials to the same object.
Blend
Multi sub-object
Matte
12. Which of the following lights is highly preferred for night lighting?
Spot light
Direct light
Omni light
13. material gives a toony look.
Blend
Raytrace
Ink and Paint
14. Caustics can be calculated with scanline render.
True
False
15. Which of the following can be rendered only with mental ray?
Reflection
Final Gather
Shadows
16. Explain three-point lighting with diagram.
17. Describe the use of photometric lights.
18. Explain the use of Align tool.
Other Question Papers
Departments
- Centre for Corporate Education, Training & Consultancy (CCETC)
- Centre for Corporate Education, Training & Consultancy (CCETC)
- National Centre for Disability Studies (NCDS)
- School of Agriculture (SOA)
- School of Computer and Information Sciences (SOCIS)
- School of Continuing Education (SOCE)
- School of Education (SOE)
- School of Engineering & Technology (SOET)
- School of Extension and Development Studies (SOEDS)
- School of Foreign Languages (SOFL)
- School of Gender Development Studies(SOGDS)
- School of Health Science (SOHS)
- School of Humanities (SOH)
- School of Interdisciplinary and Trans-Disciplinary Studies (SOITDS)
- School of Journalism and New Media Studies (SOJNMS)
- School of Law (SOL)
- School of Management Studies (SOMS)
- School of Performing Arts and Visual Arts (SOPVA)
- School of Performing Arts and Visual Arts(SOPVA)
- School of Sciences (SOS)
- School of Social Sciences (SOSS)
- School of Social Work (SOSW)
- School of Tourism & Hospitality Service Sectoral SOMS (SOTHSM)
- School of Tourism &Hospitality Service Sectoral SOMS (SOTHSSM)
- School of Translation Studies and Training (SOTST)
- School of Vocational Education and Training (SOVET)
- Staff Training & Research in Distance Education (STRIDE)
Subjects
- 3d basics - i
- 3D BASICS - II
- 3d basics-ii
- 3d design
- Animation production Pipeline
- ART OF EDITING
- Basics Of Film Making - I(Group A)
- BASICS OF FILM MAKING - II
- Basics of film making-i
- Case Studies
- Character animation
- Character setup
- Compositing
- Digital enhancement
- Digital Enhancement (Group A)
- Editing
- Fx
- Look development
- Match moving
- The art of editing