Exam Details
Subject | basics of animation | |
Paper | ||
Exam / Course | b.sc. (animation) | |
Department | ||
Organization | savitribai phule pune university | |
Position | ||
Exam Date | April, 2018 | |
City, State | maharashtra, pune |
Question Paper
Total No. of Questions—4] [Total No. of Printed Pages—3
Seat
No. [5318]-1003
F.Y. B.Sc. (Animation) EXAMINATION, 2018
AN-1103 BASICS OF ANIMATION
(2015 PATTERN)
Time Three Hours Maximum Marks 80
N.B. All questions are compulsory.
(ii Figures to the right indicate full marks.
(iii Draw illustrations wherever required.
1. Answer the following (any ten) [10×2=20]
Define Animation.
What is secondary action
Define story board.
Write the names of different animation softwares.
What is anticipation Give example.
What is light board
What is GIF animation
What is flip book
P.T.O.
[5318]-1003 2
What is shilhouette
Explain the term with an example.
What is claymation
Write the names of world famous animation companies.
2. Answer the following (any four)
Which popular devices of animation were invented during 19th
century
Which equipments are used for animation
What is lip-synch How is it done
What are different types of animation
What is the difference between 2D and 3D animation
3. Answer the following (any four)
What is masking What is its use in animation
How to control speed of animation in Flash
Which are the 12 basic principles of Animation
Which are different steps involved in animation production
Which skills and qualities are required to become an
animator
[5318]-1003 3 P.T.O.
4. Answer the following (any four)
What is squash and strech
Write a note on 'Anatomy of animation character'.
Write a note on 'History of Animation'.
What is the difference between traditional animation and computer
based animation
What is trajectory Draw a trajectory for bouncing ball animation.
Seat
No. [5318]-1003
F.Y. B.Sc. (Animation) EXAMINATION, 2018
AN-1103 BASICS OF ANIMATION
(2015 PATTERN)
Time Three Hours Maximum Marks 80
N.B. All questions are compulsory.
(ii Figures to the right indicate full marks.
(iii Draw illustrations wherever required.
1. Answer the following (any ten) [10×2=20]
Define Animation.
What is secondary action
Define story board.
Write the names of different animation softwares.
What is anticipation Give example.
What is light board
What is GIF animation
What is flip book
P.T.O.
[5318]-1003 2
What is shilhouette
Explain the term with an example.
What is claymation
Write the names of world famous animation companies.
2. Answer the following (any four)
Which popular devices of animation were invented during 19th
century
Which equipments are used for animation
What is lip-synch How is it done
What are different types of animation
What is the difference between 2D and 3D animation
3. Answer the following (any four)
What is masking What is its use in animation
How to control speed of animation in Flash
Which are the 12 basic principles of Animation
Which are different steps involved in animation production
Which skills and qualities are required to become an
animator
[5318]-1003 3 P.T.O.
4. Answer the following (any four)
What is squash and strech
Write a note on 'Anatomy of animation character'.
Write a note on 'History of Animation'.
What is the difference between traditional animation and computer
based animation
What is trajectory Draw a trajectory for bouncing ball animation.
Other Question Papers
Subjects
- 3d production
- 3d production-ii(using software mudbox)
- advanced 3d animation-i
- advanced 3d animation-ii
- animation technique-i
- animation techniques
- basics of animation
- color theory and visual design
- computer based 2d animation
- creative thinking
- digital editing
- digital editing and motion graphics
- digital editing and motiongraphics-i
- elements of 3d design
- foundation art
- game design
- game production
- gaming production
- gaming technology
- graphic art
- intellectual property rights and cyber security
- intro-to mass comm. and media literacy
- introduction to action script
- introduction to actionscript(using software adobe flash)
- introduction to elements of it
- introduction to graphics
- introduction to programminglanguages
- motion graphics
- multimedia communication
- multimedia system
- new media
- production process-i
- production process-ii
- script writing
- user interface design
- value education-i
- value education(skill development personality development mind mapping)
- vfx i
- vfx-ii
- visual effects
- web technology