Exam Details

Subject advanced 3d animation-ii
Paper
Exam / Course b.sc. (animation)
Department
Organization savitribai phule pune university
Position
Exam Date April, 2018
City, State maharashtra, pune


Question Paper

Total No. of Questions—4] [Total No. of Printed Pages—2
Seat
No. [5318]-46
T.Y B.Sc. (Animation) (IV Sem.) EXAMINATION, 2018
AN-3206 ADVANCED 3D ANIMATION-II
(2012 PATTERN)
Time Two Hours Maximum Marks 40
N.B. Neat diagrams must be drawn wherever necessary.
(ii All questions are compulsory.
1. Answer all of the following questions
What is Rigging
Define joint system.
Write down the following shortcuts
Add to shelves
(ii Maximize viewport
(iii Load previous tool.
What is IKRP solver
How to use IKSC solver
How to create IK spline solver
Define Graph Editor.
How to create pole vector constraint
Write down the following full forms
IKSC
IKRP.
Define FK system.
[5318]-46 2
2. Attempt any two of the following
Explain Rigging system.
How to set up joints in your character and explain hand joint
system. Draw a figure.
Explain IKSC solver with example.
Explain Autodesk Maya interface.
3. Attempt any two of the following
Write down difference between Look At Constraint and Position
Constraint.
Explain three-point lighting technique with example.
What is resolution gate and explain it
Explain outliner window.
4. Attempt any two of the following
Explain the following points
Remove joint
(ii Connect joint.
Explain joint system with drawing a figure.
Explain the following lights
Directional light
(ii Spot light.
What is Hierarchy Explain it.



Other Question Papers

Subjects

  • 3d production
  • 3d production-ii(using software mudbox)
  • advanced 3d animation-i
  • advanced 3d animation-ii
  • animation technique-i
  • animation techniques
  • basics of animation
  • color theory and visual design
  • computer based 2d animation
  • creative thinking
  • digital editing
  • digital editing and motion graphics
  • digital editing and motiongraphics-i
  • elements of 3d design
  • foundation art
  • game design
  • game production
  • gaming production
  • gaming technology
  • graphic art
  • intellectual property rights and cyber security
  • intro-to mass comm. and media literacy
  • introduction to action script
  • introduction to actionscript(using software adobe flash)
  • introduction to elements of it
  • introduction to graphics
  • introduction to programminglanguages
  • motion graphics
  • multimedia communication
  • multimedia system
  • new media
  • production process-i
  • production process-ii
  • script writing
  • user interface design
  • value education-i
  • value education(skill development personality development mind mapping)
  • vfx i
  • vfx-ii
  • visual effects
  • web technology