Exam Details
Subject | lab iii — graphics using c++ | |
Paper | ||
Exam / Course | p.g.d.c.a.(s) | |
Department | ||
Organization | Alagappa University Distance Education | |
Position | ||
Exam Date | December, 2017 | |
City, State | tamil nadu, karaikudi |
Question Paper
DISTANCE EDUCATION
P.G.D.C.A. EXAMINATION, DECEMBER 2017.
Second Semester
LAB III — GRAPHICS USING
(2011 Calendar Year Onwards)
Time Three hours Maximum 100 marks
ONE question should be given to each candidate by a lot
system.
Break-up of marks
Record 10
Algorithm 10
Program 50
Debugging 10
Execution 10
Result 10
Total 100
1. Write a program to manipulate the graphical object
using SHANDING technique.
2. Write a program to draw a straight line using simple
DDA techniques.
3. Write a program to draw non-linear objects arcs and
curve.
Sub. Code
25
DE-9802
2
wk14
4. Write procedure and a program to draw nonlinear
object ellipse.
5. Write a program to show graphical transformation
on three dimensional object.
6. Develop a program to do the following
Draw a triangle ABC, translate it to a distance and
then rotate it through an angle clockwise.
With the triangle, reverse the operations as in
case(a).
Check whether the result figures of case and
case are one and the same or different.
7. Implement the Breshnham's algorithm for drawing circle
and ellipse using in graphics mode.
8. Write a program to show graphical transformation
(Scaling, Rotation, Translation) of a two dimensional
object.
DE-9802
3
wk14
9. Write a program to draw a straight line using simple
Breshnhams line algorithm.
10. Write procedure and a program to draw non-linear
object circle and three concentric circle.
P.G.D.C.A. EXAMINATION, DECEMBER 2017.
Second Semester
LAB III — GRAPHICS USING
(2011 Calendar Year Onwards)
Time Three hours Maximum 100 marks
ONE question should be given to each candidate by a lot
system.
Break-up of marks
Record 10
Algorithm 10
Program 50
Debugging 10
Execution 10
Result 10
Total 100
1. Write a program to manipulate the graphical object
using SHANDING technique.
2. Write a program to draw a straight line using simple
DDA techniques.
3. Write a program to draw non-linear objects arcs and
curve.
Sub. Code
25
DE-9802
2
wk14
4. Write procedure and a program to draw nonlinear
object ellipse.
5. Write a program to show graphical transformation
on three dimensional object.
6. Develop a program to do the following
Draw a triangle ABC, translate it to a distance and
then rotate it through an angle clockwise.
With the triangle, reverse the operations as in
case(a).
Check whether the result figures of case and
case are one and the same or different.
7. Implement the Breshnham's algorithm for drawing circle
and ellipse using in graphics mode.
8. Write a program to show graphical transformation
(Scaling, Rotation, Translation) of a two dimensional
object.
DE-9802
3
wk14
9. Write a program to draw a straight line using simple
Breshnhams line algorithm.
10. Write procedure and a program to draw non-linear
object circle and three concentric circle.
Other Question Papers
Subjects
- computer lab iv (unix and shell programming)
- lab i — data structures using c
- lab ii — relational database management systems
- lab iii — graphics using c++